Alexander Gromnitsky's Blog

GNOME's Human Interface Guidelines

Latest update:

This is what they should've written:

  1. Before designing a new program, observe similar programs on Mac & Windows. Look for an intersection of the most controversial patterns & reuse them.

  2. Make everything take as many clicks as possible.

  3. Hide crucial details by default.

  4. Repel grumpy people with low contrast.

  5. Make your program look & function like a Chinese replica of a Japanese tool.

  6. Design an interface with a hypothetical fat manual (that a user would require) in mind.

  7. Remember that some % of young folks in the 2nd-world countries can't afford Apple hardware. Design a program that, on the first glance, should do its job, but that actually miscarries every time a user tries to use it--the loser must be reprimanded for his lack of necessary funds, otherwise he won't have a stimulus to improve his financial well being.


Tags: ойті
Authors: ag