Alexander Gromnitsky's Blog

A Caesar III variation with a no-fire cheat

Latest update:

I tried to post this to r/patientgamers:

I've been playing this game for a week, which I first encountered when I was in school in 1999. You really have to have patience for it. If it were released today, the reviewers would have spit at its rules: a market lady cannot reach a house within 3 tiles of the market? a household shrinks immediately because there is no "pottery" around? and so on.

Anyway, my biggest problem with the game is fire. No matter how many prefects I have, eventually, every granary I build burns down. Sometimes, the entire city starts burning! It's especially bad on desert maps. I have a feeling that some spots on a map could be "cursed"--no matter what you do, any building on such a spot will collapse (I'm only half-joking).

I got so frustrated with it that started playing an "alternative" open-source version of "Caesar" called Augustus that uses all the original Caesar III graphic resources. I made a trivial patch for myself that eliminates fires (tested only on "non-military" maps). Perhaps someone else will find it useful too.

... but got rejected in the most ungentlemanly manner--via a templated response.


Tags: ойті
Authors: ag